F1 Game Driver Rating System

The F1 game series uses a comprehensive rating system to evaluate drivers across multiple attributes. Each attribute is scored on a scale of 0-99, contributing to a driver's overall rating.

Overall Rating

The overall rating is a weighted average of all other attributes, representing a driver's complete ability. This is the primary metric used for quick comparisons between drivers.

Experience

Reflects a driver's time in F1 and their accumulated knowledge. Higher experience ratings indicate better race management and strategic decision-making capabilities.

Racecraft

Measures a driver's ability to race wheel-to-wheel, overtake, and defend positions. This rating impacts how well AI drivers perform in close racing situations.

Awareness

Represents spatial awareness and ability to avoid incidents. Drivers with high awareness ratings are less likely to be involved in collisions and make better decisions in traffic.

Pace

Indicates raw speed and qualifying performance. This rating affects a driver's ability to extract maximum performance from the car in both qualifying and race conditions.

Rating Updates

Driver ratings are updated throughout the F1 season to reflect real-world performance. Major updates typically coincide with game patches and can include:

  • Performance adjustments based on recent race results
  • Modifications reflecting significant career milestones
  • Changes due to exceptional performances or poor form
  • Updates for rookie drivers as they gain experience

Open Source Data

All driver ratings data used on this site is open source and can be found in our GitHub repository. This allows for community verification and contribution to ensure accuracy and transparency in our rating tracking system.